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Nascar Racing 3 Patch v1.2.0.4
This file will update NASCAR 3 to version 1.2.0.4.
- * ALT-TAB now works in all 3 rasterizers.
- * Fixed a crashing bug when creating new driver after t_player.car had been deleted.
- * Improved AI pacing and caution behavior.
- * Fixed a crashing bug in F9 black box display.
- * Added 3D wheels to car model.
- * Fixed LOD of car model in mirror.
- * Added new spark effects.
- * Added cloudy weather option.
- * Added new 3-Wide high and low spotter messages.
- * 16-bit sound driver now allows game to run on machines with no soundcard installed.
- * Fixed a crashing bug with controls that calibrated with negative values.
- * Fixed a crashing bug in replay system.
- * Fixed a crashing bug with more than 40 calendar entries.
- * Fixed a bug in championship season if no SEASONS directory.
- * Fixed awarding of bonus points in Championship Season races.
- * Fixed a bug in Championship Season standings.
- * Fixed tire temp bug after restoring a saved Championship Season race.
- * Fixed a bug when editing setup comments.
- * Fixed incorrect sway bar settings in exported car setups.
- * Fixed a bug in multiplayer init when Internet box was not checked.
- * Fixed multiplayer bogus spotter messages while on starting grid.
- * Fixed a multiplayer crashing bug with mismatch of field size in multiplayer init.
- * Fixed a multiplayer crashing bug joining arenas, if a race server posted invalid data to the matching server.
- * Fixed a multiplayer bug where remote cars viewing replay can cause yellow flags to be dropped.
- * Fixed a multiplayer bug where names and custom cars could be blocked at server.
- * Fixed a multiplayer bug where a player can get stuck on the starting grid.
- * Fixed a multiplayer bug where slave machine would not have correct yellow/green flag status.
- * Fixed a multiplayer bug where slave machine could get stuck in pits after a combination of two or more black conditions.
- * Fixed a multiplayer timing problem with extrapolation.
- * Fixed client qualifying standings in multiplayer, so that the host car is no longer shown with best qualifying time to clients.
- * Fixed lap display in multiplayer for client standings.
- * Fixed multiplayer race info to update properly during race sessions.
- * Fixed multiplayer backwards driving warning messages in qualifying.
- * Fixed multiplayer problems at Las Vegas track.

