Items addressed:
1. Version 1.04 is inter-operable with version 1.03 (retail version). That means that players with the retail version and version 1.04 can play on the same game servers.
2. Internet arena and team arena matches would sometimes stall because the winner did not receive notification that the loser had been killed (dropped packet). Version 1.04 should ensure that the match continues.
3. In CTF, if a flag carrier is killed while standing on a bridge, the flag drops through the bridge, and possibly out of the world. This is fixed in version 1.04.
4. We found that the war blade was too powerful. In version 1.04, its damage is reduced.
5. In version 1.04, players can no longer run/jump when hit with the charge dart.
6. Occasionally, at the start of an arena match, your opponent may be invisible. Version 1.04 fixes this, but if you are playing against an opponent running the retail version, this may still happen.
7. The player stats display (accessed by F1) prints each player’s character (e.g. Turok) in the color that the player uses (e.g. red). White is used for players with no color, or observers. The local player’s stats line is printed in green so it’s easily located. When the local player has no color, his character was displayed in green to match the rest of the line. In version 1.04 it is displayed in white to reflect his true status.
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Turok 2: Seeds of Evil Patch v1.04
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